Abura –Akago
![Picture](/uploads/3/2/8/5/3285221/6278480.jpg?257)
Type- fire / Ghost
Rank - E
HP- 15
AP-3
MV-10ft fly
DG-+9
BK-+5
GR-+13
HT-1ft
Wt- ½ lb
Nature-curious, greedy, lonely
Region- all regions
Bio- legend says these curious spirits are the wandering unsettled souls of unborn children who died before they could ever see the light. They appear at night in places of recent tragedy or sorrow and are strangely attracted to oil lamps. The light and heat is said to be mistaken for the life they are still longing for.
Attacks-
Energy Drain- 15ft radius, drain of 2 CHA
Phantom Flame– 30ft range, + 6 hit, 10 Burn dmg
Abilities –
Costs no AP to move 1/round
Chakra drained is converted into HP for creature
Can heal over its max in temp HP that goes away in 1 hour
Phases through all physical attacks (Bludgeon, Slash, Pierce)
½ hp and all draining effects in daylight
Drawn to burning oil or torches
Components-
1 Flaming wisp (fire)
Cloak (6) C
+ 3 retaliation fire dmg melee
+ 5 CHA
- 5 STM
Sash (4) D
+ drain 1 chakra from target whenever you deal energy damage to them (burn, internal, cold, mental, shock)
Necklace (1) E
+ acts as torch on command
+ 2 Sense Motive
- 2 Stealth
1 crying soul (ghost)
Armor (4) D
+ resist effects of chakra drain 2/day
Weapon (10) A
+ drains 2 chakra with every hit or block in melee
+ 5 chakra
Expendable elixir (3) E
+ can see chakra for 24 hours
Rank - E
HP- 15
AP-3
MV-10ft fly
DG-+9
BK-+5
GR-+13
HT-1ft
Wt- ½ lb
Nature-curious, greedy, lonely
Region- all regions
Bio- legend says these curious spirits are the wandering unsettled souls of unborn children who died before they could ever see the light. They appear at night in places of recent tragedy or sorrow and are strangely attracted to oil lamps. The light and heat is said to be mistaken for the life they are still longing for.
Attacks-
Energy Drain- 15ft radius, drain of 2 CHA
Phantom Flame– 30ft range, + 6 hit, 10 Burn dmg
Abilities –
Costs no AP to move 1/round
Chakra drained is converted into HP for creature
Can heal over its max in temp HP that goes away in 1 hour
Phases through all physical attacks (Bludgeon, Slash, Pierce)
½ hp and all draining effects in daylight
Drawn to burning oil or torches
Components-
1 Flaming wisp (fire)
Cloak (6) C
+ 3 retaliation fire dmg melee
+ 5 CHA
- 5 STM
Sash (4) D
+ drain 1 chakra from target whenever you deal energy damage to them (burn, internal, cold, mental, shock)
Necklace (1) E
+ acts as torch on command
+ 2 Sense Motive
- 2 Stealth
1 crying soul (ghost)
Armor (4) D
+ resist effects of chakra drain 2/day
Weapon (10) A
+ drains 2 chakra with every hit or block in melee
+ 5 chakra
Expendable elixir (3) E
+ can see chakra for 24 hours