Centaur Outrider
Challenge Rank- 3
Health- 30
Movement- 60
Natural Armor- -2dmg, weak to Piercing
Agility DF- AV
Block DF- HR
Endure DF- CH
Resist DF- EA
Attacks
Longbow- Standard Action 100ft 3dmg+2. DF HR
Trample- quick action to declare target within Movement then spend Movement Action running them down in a straight line for 5dmg+2 + knocked Prone.
DF AV Agility, DF CH Block
Multi Shot- spend quick action loading an extra arrow. The target of your longbow attack this round will take two attacks or you may target two enemies within 10ft of eachother.
Hoof Strike- Standard Action Melee 2dmg+2. DF AV
Loot
15 Drachma
20 Primitive Arrows
1 Primitive Longbow
2 Planes Cooking Components
1 Planes Smithing Component
Health- 30
Movement- 60
Natural Armor- -2dmg, weak to Piercing
Agility DF- AV
Block DF- HR
Endure DF- CH
Resist DF- EA
Attacks
Longbow- Standard Action 100ft 3dmg+2. DF HR
Trample- quick action to declare target within Movement then spend Movement Action running them down in a straight line for 5dmg+2 + knocked Prone.
DF AV Agility, DF CH Block
Multi Shot- spend quick action loading an extra arrow. The target of your longbow attack this round will take two attacks or you may target two enemies within 10ft of eachother.
Hoof Strike- Standard Action Melee 2dmg+2. DF AV
Loot
15 Drachma
20 Primitive Arrows
1 Primitive Longbow
2 Planes Cooking Components
1 Planes Smithing Component
Centaur Battle Charger
Challenge Rank- 4
Health- 40
Movement- 55
Natural Armor- -2dmg, weak to Piercing
Agility DF- AV
Block DF- HR
Endure DF- CH
Resist DF- EA
Attacks
Heavy Club- Standard Action Melee 5dmg+2. DF HR
Trample- quick action to declare target within Movement then spend Movement Action running them down in a straight line for 6dmg+2 + knocked Prone.
DF AV Agility, DF CH Block
Shattering Swing- Spend a Standard Action while moving to strike a target in melee for 5dmg+2 + Destructive and 30ft Knock Back. DF HR
Hoof Strike- Standard Action Melee 2dmg+2. DF HR
Rally- Quick Action to blow horn which awakens all unconscious centaurs in area.
Loot
20 Drachma
1 Primitive Heavy Club
1 Primitive Horn
2 Plains Cooking Components
2 Plains Smithing Components
Health- 40
Movement- 55
Natural Armor- -2dmg, weak to Piercing
Agility DF- AV
Block DF- HR
Endure DF- CH
Resist DF- EA
Attacks
Heavy Club- Standard Action Melee 5dmg+2. DF HR
Trample- quick action to declare target within Movement then spend Movement Action running them down in a straight line for 6dmg+2 + knocked Prone.
DF AV Agility, DF CH Block
Shattering Swing- Spend a Standard Action while moving to strike a target in melee for 5dmg+2 + Destructive and 30ft Knock Back. DF HR
Hoof Strike- Standard Action Melee 2dmg+2. DF HR
Rally- Quick Action to blow horn which awakens all unconscious centaurs in area.
Loot
20 Drachma
1 Primitive Heavy Club
1 Primitive Horn
2 Plains Cooking Components
2 Plains Smithing Components