Kraken Depth Warden
Challenge Rank- 4
Health- 35
Tentacle Health- 5
Movement- 15 crawl, 60 swim
Natural Armor- -4 dmg , weak to Slashing
+3 VS Fire
1/2s Fire Damage
Agility DF- HR
Block DF- EA
Endure DF- CH
Resist DF- CH
Attacks
Tentacle Strike (x6)- Quick Action strike with up to 2 tentacles / quick action spent. reach of 20ft.
DF - HR
Dmg- 4 Bludgeoning + search or retreat (searching makes the tentacle to stay close to the target to allow for a grab next turn. retreat has the tentacle move back to the base of its reach.)
Shriek - Passive - After taking damage for the first time, the head surfaces and lets out a painful bellow. It also catches the eye of a target to inflict Fear CH Resist
DF - CH Resist
Dmg- 4 Sonic + Deaf
Ink Jet - Standard - a stream of flammable ink is fired in a 60ft line, painting parts of the ship and any crew in the area
DF - HR Endure
Dmg- 2 Poison + Blind and flammable
Grab - Standard - after searching to identifying where a target is, it snatches them up with a tentacle and will pull them under next round. Restrained can be removed by HR Agility or Athletics
DF - CH
Dmg- 6 Bludgeoning + Restrained
Loot
1 Sea Cooking Component
1 Rare Sea Cooking Component
3 Sea Alchemy Components
3 Rare Sea Alchemy Components
Health- 35
Tentacle Health- 5
Movement- 15 crawl, 60 swim
Natural Armor- -4 dmg , weak to Slashing
+3 VS Fire
1/2s Fire Damage
Agility DF- HR
Block DF- EA
Endure DF- CH
Resist DF- CH
Attacks
Tentacle Strike (x6)- Quick Action strike with up to 2 tentacles / quick action spent. reach of 20ft.
DF - HR
Dmg- 4 Bludgeoning + search or retreat (searching makes the tentacle to stay close to the target to allow for a grab next turn. retreat has the tentacle move back to the base of its reach.)
Shriek - Passive - After taking damage for the first time, the head surfaces and lets out a painful bellow. It also catches the eye of a target to inflict Fear CH Resist
DF - CH Resist
Dmg- 4 Sonic + Deaf
Ink Jet - Standard - a stream of flammable ink is fired in a 60ft line, painting parts of the ship and any crew in the area
DF - HR Endure
Dmg- 2 Poison + Blind and flammable
Grab - Standard - after searching to identifying where a target is, it snatches them up with a tentacle and will pull them under next round. Restrained can be removed by HR Agility or Athletics
DF - CH
Dmg- 6 Bludgeoning + Restrained
Loot
1 Sea Cooking Component
1 Rare Sea Cooking Component
3 Sea Alchemy Components
3 Rare Sea Alchemy Components