Draco-Fox
![Picture](/uploads/3/2/8/5/3285221/7377110.png?391)
Type- Fire/ Sand
Rank- E
HP- 6
AP- 4
DP- 6
MV- 50
DG- +15
BK- + 2
GR- + 8
Height- 2 ft
Weight- 5 lbs
Nature- Cunning
Regions- Origina, Southern Wastes
Attacks
1- Ember Claw (fire) - + 4 hit melee / 5 fire dmg
2- Burning Dash (fire) - move in a line , targets within 5 ft - +4 hit / 5 fire dmg (unblockable)
3- Blinding Dash (sand) - move in a line , targets within 5 ft- +6 hit / sand in eyes, -2 AWA for 3 rounds
Abilities
1- Burn Out (fire) - moving more than 2 times in a round causes a 50% to take -6 initiative next round
2- Burrow (sand) - can dig into soft ground and move at 20 ft while under ground , cost 1 AP to come up or go down
3- desert resilience (sand) - cannot be knocked out in one hit.
Components
1 Flaming Fur (Fire)
Armor ( 2 components) E
+ 1 Dodge
- 5 Health
+ counters do +2 fire dmg
Item (4 components) (cloak) D
+ 1 dodge
+5 move speed
+ counters do +1 fire dmg
- 2 to stealth
1 Stamina Orb (sand)
Item (1 component) (orb) (expendable) E
+ refills 20 stamina
Weapon (3 components) D
+ when you deal damage with that weapon you refill 1 stamina
Bracers (6 components) C
+ cannot be knocked out in 1 hit
+ when you reach 0 HP you stay conscious for 1 more round
Rank- E
HP- 6
AP- 4
DP- 6
MV- 50
DG- +15
BK- + 2
GR- + 8
Height- 2 ft
Weight- 5 lbs
Nature- Cunning
Regions- Origina, Southern Wastes
Attacks
1- Ember Claw (fire) - + 4 hit melee / 5 fire dmg
2- Burning Dash (fire) - move in a line , targets within 5 ft - +4 hit / 5 fire dmg (unblockable)
3- Blinding Dash (sand) - move in a line , targets within 5 ft- +6 hit / sand in eyes, -2 AWA for 3 rounds
Abilities
1- Burn Out (fire) - moving more than 2 times in a round causes a 50% to take -6 initiative next round
2- Burrow (sand) - can dig into soft ground and move at 20 ft while under ground , cost 1 AP to come up or go down
3- desert resilience (sand) - cannot be knocked out in one hit.
Components
1 Flaming Fur (Fire)
Armor ( 2 components) E
+ 1 Dodge
- 5 Health
+ counters do +2 fire dmg
Item (4 components) (cloak) D
+ 1 dodge
+5 move speed
+ counters do +1 fire dmg
- 2 to stealth
1 Stamina Orb (sand)
Item (1 component) (orb) (expendable) E
+ refills 20 stamina
Weapon (3 components) D
+ when you deal damage with that weapon you refill 1 stamina
Bracers (6 components) C
+ cannot be knocked out in 1 hit
+ when you reach 0 HP you stay conscious for 1 more round