North Island Iron Beaked Sparrow
![Picture](/uploads/3/2/8/5/3285221/8985628.jpg?384)
Type- Metal / Forge
Rank- E (flock of 10)
HP- 25
AP- 2
DP- 3
MV- 60 fly
Hit- + 8
DG- + 5
BK- + 11
GR- +14
Height- 6in
Weight- 2 lbs
Nature- perceptive, intelligent
Region- Northern Isles
Attacks
Piercing swarm - metal - 10 piercing dmg 15ft radius, -3 to hit
Hammer Peck - forge - deals 1 rank dmg to single item
Metallic Chirp - metal - dulls slashing weapons within 60ft to do - 4 dmg until mended
Abilities
Scrap Together - after using hammer peck that day, can touch an item to raise its durability by 1 rank or apply to self to gain DR 2 for the day
Forge Flock - for every successful attack flock gains + 1 stacking DR (max +8)
weight - for every DR added, the MV is lowered by 5ft
Components
10 Iron Beaks (metal)
Bracers (20) C
+ 6 piercing retaliation dmg to tai attacks
Boots (8) E
+ kicks do piercing dmg
Trinket (15) D
+ sharpen a weapon to deal + 4 dmg on its next 3 attacks 1/day
10 Black down feathers (forge)
Armor (40) B
+ 2 block
+ 2 DR / electricity
+ 10 HP
- 10 MV
- 5 STM
Weapon (30) C
+ only needs to deal 15dmg instead of 20 to damage a rank of durability
+ takes 1/2 dmg when attempting to break items
+ 2 to hit when targeting items
+ cannot be dulled
- 2 dmg
Rank- E (flock of 10)
HP- 25
AP- 2
DP- 3
MV- 60 fly
Hit- + 8
DG- + 5
BK- + 11
GR- +14
Height- 6in
Weight- 2 lbs
Nature- perceptive, intelligent
Region- Northern Isles
Attacks
Piercing swarm - metal - 10 piercing dmg 15ft radius, -3 to hit
Hammer Peck - forge - deals 1 rank dmg to single item
Metallic Chirp - metal - dulls slashing weapons within 60ft to do - 4 dmg until mended
Abilities
Scrap Together - after using hammer peck that day, can touch an item to raise its durability by 1 rank or apply to self to gain DR 2 for the day
Forge Flock - for every successful attack flock gains + 1 stacking DR (max +8)
weight - for every DR added, the MV is lowered by 5ft
Components
10 Iron Beaks (metal)
Bracers (20) C
+ 6 piercing retaliation dmg to tai attacks
Boots (8) E
+ kicks do piercing dmg
Trinket (15) D
+ sharpen a weapon to deal + 4 dmg on its next 3 attacks 1/day
10 Black down feathers (forge)
Armor (40) B
+ 2 block
+ 2 DR / electricity
+ 10 HP
- 10 MV
- 5 STM
Weapon (30) C
+ only needs to deal 15dmg instead of 20 to damage a rank of durability
+ takes 1/2 dmg when attempting to break items
+ 2 to hit when targeting items
+ cannot be dulled
- 2 dmg