Mecha Squid
![Picture](/uploads/3/2/8/5/3285221/2630937.jpg?235)
Mecha-squid
Type- Steam / Lazer
Rank - C
HP- durability 120
Hit- +12
MV- 25
BK- 12
DG- 8
DF- 6
AN- 10
Attacks
Lazer beam (lazer) - +19 hit /100 ft range / 6 damage / uses 1 unit of water
constrict - +8 hit / DC 18 excape artist / 5 damage per failed escape attempt / uses 2 units
steam jet (steam) - +8 hit / 10 x 10 cone / 10 damage / doubles damage and +3 hit on grappled foes / uses 4 units
tentacle slam - +7 hit / 10 damage / knockdown / uses 2 units
Abilities
Water storage (steam) - stores 20 units of water and if it runs of of water it cannot take any actions
Water Siphon (steam) - siphons 2 units of water / ap spent (must have a source of water / water skins count as 1 unit)
DR 1 / lightning
floating - immune to ground attacks
overcharge(steam) - can gain +2 ap and double movement but each ap uses a unit of water must be declared at the beginning of its turn
Before the spirit gates where opened once again an inventor left steam city to start working on a invention that could deal with the growing darkness in the south. In his isolation he created mechas. shortly after making his strongest one the inventions turned on him and killed him. The mecha-squid was created to be a scout for him. They prefer to keep a distance and flee if it feels like it will die from the fight
Type- Steam / Lazer
Rank - C
HP- durability 120
Hit- +12
MV- 25
BK- 12
DG- 8
DF- 6
AN- 10
Attacks
Lazer beam (lazer) - +19 hit /100 ft range / 6 damage / uses 1 unit of water
constrict - +8 hit / DC 18 excape artist / 5 damage per failed escape attempt / uses 2 units
steam jet (steam) - +8 hit / 10 x 10 cone / 10 damage / doubles damage and +3 hit on grappled foes / uses 4 units
tentacle slam - +7 hit / 10 damage / knockdown / uses 2 units
Abilities
Water storage (steam) - stores 20 units of water and if it runs of of water it cannot take any actions
Water Siphon (steam) - siphons 2 units of water / ap spent (must have a source of water / water skins count as 1 unit)
DR 1 / lightning
floating - immune to ground attacks
overcharge(steam) - can gain +2 ap and double movement but each ap uses a unit of water must be declared at the beginning of its turn
Before the spirit gates where opened once again an inventor left steam city to start working on a invention that could deal with the growing darkness in the south. In his isolation he created mechas. shortly after making his strongest one the inventions turned on him and killed him. The mecha-squid was created to be a scout for him. They prefer to keep a distance and flee if it feels like it will die from the fight